Instead Mario will slowly descend while staying above the unharmed enemy. In the underground section of Hither Thither Hill, attempting to stomp on a Buzzy Beetle as it climbs down the side of the ground will not work properly. This is because there are more entities than the game can handle, and ends up using more than the amount of slots available. If he then sits on the chair, then keeps pressing the button, the quantity of music notes coming from the speakers starts to increase, and eventually the game freezes, returning the player to the HOME Menu. In the Sound Exhibition Mode in the Sticker Museum, if Mario waits for the current music to stop and keep pressing the button when the song cover turns, then he is able to freely move around when the song plays. Attempting to purchase stickers will cause the game to freeze.ĭuring the windy segment of Goomba Fortress, if the player encounters one of the 1st Paragoombas that fly by and then flees the encounter, sometimes the game will freeze. This glitch may not work for all game cards.Īfter performing the Decalburg out of bounds clip, it is possible to walk through a wall into the shop without using the door.
Ībout five seconds after the game freezes, the player is returned to the 3DS menu. Using any throw thing sticker ( Billiard Ball, Curling Stone or Bowling Ball) on an enemy can also result in a game freeze, however this is much less likely. Freezing Battle freezeĭuring the Bowser, Gooper Blooper, and Mizzter Blizzard boss fights, if the player uses a Bowling Ball, the game may freeze when they collide. Entering another Secret Door or other areas that play the Underground music will end the glitch. Sometimes when returning from the Secret Door area of Shy Guy Jungle, the Underground Theme continues to play over the normal level music, along with most other areas Mario enters such as the world map. Also, the music that plays when Mario is near the red Toad in the water plays for a split second right when Mario begins and stops Paperization. However, by selecting a sticker and moving to the bottom left corner of the picture, the music fades in. In Damp Oasis (World 2-4), if Mario Paperizes anywhere in the oasis area (except inside of the house) the usual Paperization music does not play. This can be ended by returning to normal gameplay. Saving and exiting the game stops the music.īy collecting a sticker and opening the Album immediately after, the sound effects for the album cannot be heard, except for the ones that play when a page is flipped and after organizing stickers. It plays regardless of where the player is. In The Enigmansion (World 4-3), occasionally the player can turn on the music after the original owner returns and the song stays on after being turned off. This results in the Toad standing up and taking the blow, then jarringly returning to their original pose. Most Toads use a standardized animation as a response to being struck by Mario's hammer, however this animation does not account for Toads with more unique positions such as sitting. This is most easily achievable in Bowser's Snow Fort due to Shy Guys spawning from the loading zone. However, gravity is not applied to Mario and he will walk in mid-air as he leaves rather than falling to the ground first. This can make it seem as if Mario is floating in midair above the leaf.īy hitting a loading zone and entering a battle at the same time, Mario will not leave the area until the battle is complete. After hammering the flower these leaves appear to slump to the ground, however the collision does not get updated to match this behavior. The large jungle flowers in Shy Guy Jungle have leaves on either side which can be stood on. Mario standing in midair next to a jungle flower. In Strike Lake (World 3-4), right after the player finds one of Wiggler's body parts in the bush situated in the first area of the level, if the player goes to the next area and then comes back, the bush is still laying on the floor, but Mario collides with it as if it were not. In Leaflitter Path behind the area where Wiggler rests in the second room, there is a tree with collision for a branch on its left side, despite such a branch not being visible. However, occasionally the animation will not be loaded properly, resulting in a row of Cooligans stuck in their default standing position as they travel. In Ice Flow, waves of Cooligans normally jump onto the icy slope and begin waddling or sliding towards the bottom. NOTE: Unless otherwise noted, all names are conjectural.